This course aims to encourage students to develop: • The capacity to think creatively, innovatively, analytically, logically, and critically; • An understanding of the organization of computer systems, including software, hardware, data communications, and people; • The ability to apply skills, knowledge, and understanding of computing, including coding in Python, SQL, and JavaScript, in a range of contexts to solve problems; • Skills in project and time management; • The capacity to see relationships between different aspects of the subject and perceive their field of study from a broader perspective; • An understanding of the consequences of using computers, including social, legal, ethical, and other issues; • An awareness of emerging technologies and an appreciation of their potential impact on society. Course Content: • Characteristics of contemporary processors • Software and software development • Programming • Exchanging data • Data types, structures, and algorithms • Legal, moral, and ethical issues • The principles of computational thinking • Problem solving and programming • Algorithms to solve problems and standard algorithms • Computing Project covering: • Analysis • Design • Development of code • Evaluation In today’s workplace, those with knowledge and skills in computing have the opportunity to pursue new and exciting careers and to be instrumental in the conception of computer systems that increasingly shape work and leisure activities. It is envisaged that students will utilize the skills and knowledge of computing in one of three ways. Firstly, to provide a general understanding of the use of computer technology and systems, which will inform their decisions and support their participation in an increasingly technologically dependent society. Secondly, to provide the necessary skills and knowledge to seek employment in areas that utilize computing, where they may develop their skills and knowledge further through practical experience and training. Thirdly, students may choose to continue to develop their knowledge and understanding of computing through entry to higher education, where this qualification will provide a useful foundation for further study of computing or more specialist aspects of computing.
5+ Grade 5s at GCSE or equivalent, Grade 4 in English and Grade 4 in Maths. In addition, applicants will need to have achieved at least Grade 6 in Maths.
Unit 1: Computer systems 40% of the A Level 2hr30min written exam. Unit 2: Algorithms and Programming 40% of the A Level 2hr30min written paper. Unit 3: Programming Project 20% of the A Level Coursework.
About Education Provider
| Region | East Midlands |
| Local Authority | Lincolnshire |
| Ofsted Rating | Good |
| Gender Type | Co-Educational |
| Address | Westgate, Sleaford, NG34 7PP |
This course aims to encourage students to develop: • The capacity to think creatively, innovatively, analytically, logically, and critically; • An understanding of the organization of computer systems, including software, hardware, data communications, and people; • The ability to apply skills, knowledge, and understanding of computing, including coding in Python, SQL, and JavaScript, in a range of contexts to solve problems; • Skills in project and time management; • The capacity to see relationships between different aspects of the subject and perceive their field of study from a broader perspective; • An understanding of the consequences of using computers, including social, legal, ethical, and other issues; • An awareness of emerging technologies and an appreciation of their potential impact on society. Course Content: • Characteristics of contemporary processors • Software and software development • Programming • Exchanging data • Data types, structures, and algorithms • Legal, moral, and ethical issues • The principles of computational thinking • Problem solving and programming • Algorithms to solve problems and standard algorithms • Computing Project covering: • Analysis • Design • Development of code • Evaluation In today’s workplace, those with knowledge and skills in computing have the opportunity to pursue new and exciting careers and to be instrumental in the conception of computer systems that increasingly shape work and leisure activities. It is envisaged that students will utilize the skills and knowledge of computing in one of three ways. Firstly, to provide a general understanding of the use of computer technology and systems, which will inform their decisions and support their participation in an increasingly technologically dependent society. Secondly, to provide the necessary skills and knowledge to seek employment in areas that utilize computing, where they may develop their skills and knowledge further through practical experience and training. Thirdly, students may choose to continue to develop their knowledge and understanding of computing through entry to higher education, where this qualification will provide a useful foundation for further study of computing or more specialist aspects of computing.
5+ Grade 5s at GCSE or equivalent, Grade 4 in English and Grade 4 in Maths. In addition, applicants will need to have achieved at least Grade 6 in Maths.
Unit 1: Computer systems 40% of the A Level 2hr30min written exam. Unit 2: Algorithms and Programming 40% of the A Level 2hr30min written paper. Unit 3: Programming Project 20% of the A Level Coursework.