Computers make the world around us work and there is a demand for multi-talented people who can help to develop the next generation of hardware and software. Programming computers and creating systems requires an understanding of mathematics, engineering, sciences, psychology and linguistics. This course will introduce students to the ‘behind the scenes’ world of the computer. You will learn the fundamentals of computing data, hardware, software and networking whilst also using this new knowledge to solve problems logically. You will be introduced to programming, where you will learn how to make a computer do what you want it to do. This could be anything from building a dynamic and usable website to building your own game for a smartphone. The course starts from the very basics, so no prior knowledge is required. However, if you are considering Computing, you should be aiming for a good grade in Mathematics at GCSE. This is because the course requires logical thinking and you will need to be comfortable with this to allow you to focus on the computing aspects of a problem. An A-level in Computing is a highly-regarded qualification that should be considered by anyone who thinks that they may go on to study Mathematics or Sciences at university. However, the skills gained in Computing A-level would fit with almost any other discipline, including creative ones such as Design and Technology or Art. Employers will see from your studies in the subject that you have the ability to solve problems, and to do so logically. The skills you learn by studying Computing at A-level will be useful for a lifetime.
For automatic entry into A-level Maths, a grade 8 at GCSE is required. For automatic entry on A-level Science courses, a grade 8 in GCSE Maths and the relevant Science subject is required. Those who don’t achieve a grade 8 may only be permitted onto their chosen courses after discussion with a member of SLT. For students to gain automatic entry into any other A-level subjects, they are required to achieve at least a grade 7 at GCSE in the relevant subject. For subjects which are new at A-level, the following GCSE grades will be used as the best indicators for potential success in the subject and therefore are required for automatic entry: a grade 7 in Maths.
About Education Provider
Region | London |
Local Authority | Kingston upon Thames |
Ofsted Rating | |
Gender Type | Co-Educational |
ISI Report | View Report |
Boarding Fee | Unknown |
Sixth Form Fee | £23,085 |
Address | Surbiton Crescent, Kingston upon Thames, KT1 2JT |
Computers make the world around us work and there is a demand for multi-talented people who can help to develop the next generation of hardware and software. Programming computers and creating systems requires an understanding of mathematics, engineering, sciences, psychology and linguistics. This course will introduce students to the ‘behind the scenes’ world of the computer. You will learn the fundamentals of computing data, hardware, software and networking whilst also using this new knowledge to solve problems logically. You will be introduced to programming, where you will learn how to make a computer do what you want it to do. This could be anything from building a dynamic and usable website to building your own game for a smartphone. The course starts from the very basics, so no prior knowledge is required. However, if you are considering Computing, you should be aiming for a good grade in Mathematics at GCSE. This is because the course requires logical thinking and you will need to be comfortable with this to allow you to focus on the computing aspects of a problem. An A-level in Computing is a highly-regarded qualification that should be considered by anyone who thinks that they may go on to study Mathematics or Sciences at university. However, the skills gained in Computing A-level would fit with almost any other discipline, including creative ones such as Design and Technology or Art. Employers will see from your studies in the subject that you have the ability to solve problems, and to do so logically. The skills you learn by studying Computing at A-level will be useful for a lifetime.
For automatic entry into A-level Maths, a grade 8 at GCSE is required. For automatic entry on A-level Science courses, a grade 8 in GCSE Maths and the relevant Science subject is required. Those who don’t achieve a grade 8 may only be permitted onto their chosen courses after discussion with a member of SLT. For students to gain automatic entry into any other A-level subjects, they are required to achieve at least a grade 7 at GCSE in the relevant subject. For subjects which are new at A-level, the following GCSE grades will be used as the best indicators for potential success in the subject and therefore are required for automatic entry: a grade 7 in Maths.