Computer Science is a subject both relevant to the classroom and the real world. Advances in computing are transforming the world in which we live and we see examples of technology in use at every point of our day. The course has very clear, well-structured assessment criteria and the exams include a variety of assessment styles so you can be more confident to engage with the questions. One of the most exciting parts of the course is the opportunity to carry out your own project, creating a solution to a problem from any area of computing, for example: building a game, using physical computing (Arduino, Raspberry Pi, ESP32 etc.), exploring machine learning, utilising artificial intelligence, writing desktop/mobile apps, understanding complex modelling and more – the choice is yours!
The standard entry requirement for students entering Sixth Form is 6 GCSEs at grade 5 or above with a grade 7 or above in the subjects they wish to pursue at A Level. Students studying subjects such as Psychology and Business Studies that have not been studied previously, should show proficiency in similar subjects. Entry is at the discretion of the Headmaster. GCSE Computer Science is a big advantage but not essential, however; those without this experience will need a Mathematics GCSE at grade 7 or above. Some prior experience of computing is definitely beneficial.
Paper one: On-screen examination - 40% (2 hours 30 minutes). A series of short questions and write/adapt/extend programs in an electronic answer document. There will be preliminary material, a skeleton program and test data for use in the exam. Paper two: Written examination - 40% (2 hours 30 minutes). Compulsory short-answer and extended answer questions. Non-Exam Assessment - 75 marks and 20%. Assesses your ability to use the knowledge and skills gained to solve or investigate a practical problem. You will be expected to follow a systematic approach to problem solving, as shown in section 22.
About Education Provider
Region | South West |
Local Authority | Dorset |
Ofsted Rating | |
Gender Type | Co-Educational |
ISI Report | View Report |
Boarding Fee | Day £7,497 - £18,186; Boarding £20,184 - £32,790 |
Sixth Form Fee | Unknown |
Address | Sherborne, DT9 6EN |
Computer Science is a subject both relevant to the classroom and the real world. Advances in computing are transforming the world in which we live and we see examples of technology in use at every point of our day. The course has very clear, well-structured assessment criteria and the exams include a variety of assessment styles so you can be more confident to engage with the questions. One of the most exciting parts of the course is the opportunity to carry out your own project, creating a solution to a problem from any area of computing, for example: building a game, using physical computing (Arduino, Raspberry Pi, ESP32 etc.), exploring machine learning, utilising artificial intelligence, writing desktop/mobile apps, understanding complex modelling and more – the choice is yours!
The standard entry requirement for students entering Sixth Form is 6 GCSEs at grade 5 or above with a grade 7 or above in the subjects they wish to pursue at A Level. Students studying subjects such as Psychology and Business Studies that have not been studied previously, should show proficiency in similar subjects. Entry is at the discretion of the Headmaster. GCSE Computer Science is a big advantage but not essential, however; those without this experience will need a Mathematics GCSE at grade 7 or above. Some prior experience of computing is definitely beneficial.
Paper one: On-screen examination - 40% (2 hours 30 minutes). A series of short questions and write/adapt/extend programs in an electronic answer document. There will be preliminary material, a skeleton program and test data for use in the exam. Paper two: Written examination - 40% (2 hours 30 minutes). Compulsory short-answer and extended answer questions. Non-Exam Assessment - 75 marks and 20%. Assesses your ability to use the knowledge and skills gained to solve or investigate a practical problem. You will be expected to follow a systematic approach to problem solving, as shown in section 22.