Design and Technology is an inspiring, rigorous and practical subject. The subject combines creativity, imagination, curiosity, giving an insight into the way that creative, engineering and manufacturing industries function. During the two year course students will study a wide range of topics and will enable students to: • apply iterative design processes to develop and modify designs, and to design and make prototypes that solve real world problems, considering their own and others’ needs, wants, aspirations and values. • acquire subject knowledge in Design and Technology, including how a product can be developed through the stages of prototyping, realisation and commercial manufacture. • develop intellectual curiosity about the design and manufacture of products and systems, and their impact on daily life and the wider world. • work collaboratively to develop and refine their ideas, responding to feedback from users, peers and expert practitioners. • develop the capacity to think creatively, innovatively and critically through focused research and exploration of design opportunities arising from the needs, wants and values of clients/end users. • develop an in-depth knowledge and understanding of materials, components and processes associated with the creation of products that can be tested and evaluated in use. • be able to make informed design decisions through an in-depth understanding of the management and development of taking a design through to a prototype. • be able to work safely and skillfully to produce high-quality prototypes. • have a critical understanding of the wider influences on design and technology, including cultural, economic, environmental, historical and social factors. • apply knowledge from mathematics and science for analysis and informing decisions in design. The development of a critical mind through enquiry and problem solving, exploration, creation and evaluation of iterative designs are key skills developed in the course. The design element makes use of the principles of iterative design to explore, create and evaluate design ideas. This content reflects the importance of Design and Technology as a pivotal STEM subject. 15% of the exam assessment will include the application of mathematical and scientific knowledge.
Minimum Grade 6 in GCSE Design Technology, a minimum Grade 6 in GCSE Maths as 40% of the course has mathematical content and a minimum Grade 5 in GCSE English as 50% of the A Level are written answers and coursework is a major part of the course.
About Education Provider
Region | East of England |
Local Authority | Cambridgeshire |
Ofsted Rating | |
Gender Type | Co-Educational |
ISI Report | View Report |
Boarding Fee | Day £12,477 - £26,214; Boarding £27,843 - £38,655 |
Sixth Form Fee | Unknown |
Address | Barton Road, Ely, CB7 4DB |
Design and Technology is an inspiring, rigorous and practical subject. The subject combines creativity, imagination, curiosity, giving an insight into the way that creative, engineering and manufacturing industries function. During the two year course students will study a wide range of topics and will enable students to: • apply iterative design processes to develop and modify designs, and to design and make prototypes that solve real world problems, considering their own and others’ needs, wants, aspirations and values. • acquire subject knowledge in Design and Technology, including how a product can be developed through the stages of prototyping, realisation and commercial manufacture. • develop intellectual curiosity about the design and manufacture of products and systems, and their impact on daily life and the wider world. • work collaboratively to develop and refine their ideas, responding to feedback from users, peers and expert practitioners. • develop the capacity to think creatively, innovatively and critically through focused research and exploration of design opportunities arising from the needs, wants and values of clients/end users. • develop an in-depth knowledge and understanding of materials, components and processes associated with the creation of products that can be tested and evaluated in use. • be able to make informed design decisions through an in-depth understanding of the management and development of taking a design through to a prototype. • be able to work safely and skillfully to produce high-quality prototypes. • have a critical understanding of the wider influences on design and technology, including cultural, economic, environmental, historical and social factors. • apply knowledge from mathematics and science for analysis and informing decisions in design. The development of a critical mind through enquiry and problem solving, exploration, creation and evaluation of iterative designs are key skills developed in the course. The design element makes use of the principles of iterative design to explore, create and evaluate design ideas. This content reflects the importance of Design and Technology as a pivotal STEM subject. 15% of the exam assessment will include the application of mathematical and scientific knowledge.
Minimum Grade 6 in GCSE Design Technology, a minimum Grade 6 in GCSE Maths as 40% of the course has mathematical content and a minimum Grade 5 in GCSE English as 50% of the A Level are written answers and coursework is a major part of the course.