This specification gives a general grounding in computing, including an understanding of computer systems, the principles of programming, and the solving of problems. Computer Science is a practical subject where students can apply the academic principles learned in the classroom to real-world systems. It is an intensely creative subject that combines invention and excitement, that can look at the natural world through a digital prism. Computer Science will value computational thinking, helping students to develop the skills to solve problems, design systems and understand the power and limits of human and machine intelligence. Topics covered: Computer fundamentals, programming techniques and logical methods, advanced computer theory and a computing project which involves designing solutions to problems, writing maintainable programs and testing and running a solution.
Students must normally have achieved a grade 7 or above in GCSE Mathematics. Studying A level Mathematics would also be preferable.
There are two written examinations each of 2 hours 30 minutes and an independent programming project worth 20% of the total A Level.
About Education Provider
Region | Yorkshire and the Humber |
Local Authority | Doncaster |
Ofsted Rating | |
Gender Type | Co-Educational |
ISI Report | View Report |
Boarding Fee | Unknown |
Sixth Form Fee | £10,401 - £15,999 |
Address | SIXTH AVENUE, Auckley, SOUTH YORKSHIRE, DN9 3GG |
This specification gives a general grounding in computing, including an understanding of computer systems, the principles of programming, and the solving of problems. Computer Science is a practical subject where students can apply the academic principles learned in the classroom to real-world systems. It is an intensely creative subject that combines invention and excitement, that can look at the natural world through a digital prism. Computer Science will value computational thinking, helping students to develop the skills to solve problems, design systems and understand the power and limits of human and machine intelligence. Topics covered: Computer fundamentals, programming techniques and logical methods, advanced computer theory and a computing project which involves designing solutions to problems, writing maintainable programs and testing and running a solution.
Students must normally have achieved a grade 7 or above in GCSE Mathematics. Studying A level Mathematics would also be preferable.
There are two written examinations each of 2 hours 30 minutes and an independent programming project worth 20% of the total A Level.