It’s relevant to the modern and changing world of computing. The A-Level Computer Science qualification splits learning into three section: Computer Fundamentals, Programming Techniques and Logical Methods, and a Programming Project. A natural progression from GCSE 9–1 Computer Science, it provides the perfect springboard for learners looking at specialising in a computing-based career. Within the course, learners study a range of theory topics, which include the principles and understanding linked to programming, topics such as hardware and software, networks, systems development life cycles and implications of computer use. A-Level will develop a learner’s ability to: • Think creatively, innovatively, analytically, logically and critically; • Apply skills in and an understanding of computing (including programming) in a range of contexts to solve problems; • See relationships between different aspects of the subject; • Be aware of emerging technologies and appreciate their potential impact on society; • Delve into producing graphical user interfaces and object-orientated programming solutions. Through the creation of a Programming Project, students will have the opportunity to create a substantial piece of software using modern design methods and, guided by teachers, they will look to display their skills and talents.
Admission to the school is a conditional place based on achieving a minimum of 6x6 grade passes at GCSE; this is a minimum entry requirement and higher grades might be necessary in intended A Level subjects, namely the Sciences and Maths.
About Education Provider
| Region | East of England |
| Local Authority | Norfolk |
| Ofsted Rating | |
| Gender Type | Co-Educational |
| ISI Report | View Report |
| Boarding Fee | Unknown |
| Sixth Form Fee | £13,548 - £19,977 |
| Address | 71A The Close, Norwich, NR1 4DD |
It’s relevant to the modern and changing world of computing. The A-Level Computer Science qualification splits learning into three section: Computer Fundamentals, Programming Techniques and Logical Methods, and a Programming Project. A natural progression from GCSE 9–1 Computer Science, it provides the perfect springboard for learners looking at specialising in a computing-based career. Within the course, learners study a range of theory topics, which include the principles and understanding linked to programming, topics such as hardware and software, networks, systems development life cycles and implications of computer use. A-Level will develop a learner’s ability to: • Think creatively, innovatively, analytically, logically and critically; • Apply skills in and an understanding of computing (including programming) in a range of contexts to solve problems; • See relationships between different aspects of the subject; • Be aware of emerging technologies and appreciate their potential impact on society; • Delve into producing graphical user interfaces and object-orientated programming solutions. Through the creation of a Programming Project, students will have the opportunity to create a substantial piece of software using modern design methods and, guided by teachers, they will look to display their skills and talents.
Admission to the school is a conditional place based on achieving a minimum of 6x6 grade passes at GCSE; this is a minimum entry requirement and higher grades might be necessary in intended A Level subjects, namely the Sciences and Maths.