In A level Computer Science you will learn advanced programming techniques supported by a variety of high-level languages such as Python and Javascript, developing computational thinking, problem-solving and programming skills. You will explore the principles of the von Neumann architecture using assembly code to control the Little Man Computer and discuss how both internal and external components of a computer system function and work together. You will look at the role of systems software, the use of databases, networks and web technologies, and mathematical concepts critical to computing such as binary and Boolean algebra. You will discuss the moral, cultural and ethical issues surrounding the use of computer systems.
All offers require at least five 9-7 grades at (I)GCSE and a 9-7 in irrelevant subjects you plan to study at A-Level.
Paper 1 – Computer systems (40% of overall A level) Recall of knowledge and understanding from topics covered in component 1 such as the characteristics of contemporary processors; input, output and storage devices; software and software development; data types, data structures and algorithms; and legal, moral, cultural and ethical issues. Paper 2 – Algorithms and programming (40% of overall A level) Problem solving, analytical thinking and application of theoretical knowledge and understanding derived from component 1. Programming project (20% of overall A level) A practical portfolio detailing the design and development of a programming project chosen by the student.
About Education Provider
| Region | South East |
| Local Authority | Oxfordshire |
| Ofsted Rating | |
| Gender Type | Girls |
| ISI Report | View Report |
| Boarding Fee | Unknown |
| Sixth Form Fee | £20,685 |
| Address | Faringdon Road, Abingdon, OX14 1BE |
In A level Computer Science you will learn advanced programming techniques supported by a variety of high-level languages such as Python and Javascript, developing computational thinking, problem-solving and programming skills. You will explore the principles of the von Neumann architecture using assembly code to control the Little Man Computer and discuss how both internal and external components of a computer system function and work together. You will look at the role of systems software, the use of databases, networks and web technologies, and mathematical concepts critical to computing such as binary and Boolean algebra. You will discuss the moral, cultural and ethical issues surrounding the use of computer systems.
All offers require at least five 9-7 grades at (I)GCSE and a 9-7 in irrelevant subjects you plan to study at A-Level.
Paper 1 – Computer systems (40% of overall A level) Recall of knowledge and understanding from topics covered in component 1 such as the characteristics of contemporary processors; input, output and storage devices; software and software development; data types, data structures and algorithms; and legal, moral, cultural and ethical issues. Paper 2 – Algorithms and programming (40% of overall A level) Problem solving, analytical thinking and application of theoretical knowledge and understanding derived from component 1. Programming project (20% of overall A level) A practical portfolio detailing the design and development of a programming project chosen by the student.